{
	"RemapUnityFiles": 
	{
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			"AnimationData.cpp.obj",
			"AnimationDataManager.cpp.obj",
			"AnimNode_NewPoseCalc.cpp.obj",
			"BoneMappingInfo.cpp.obj",
			"BoneNameContainer.cpp.obj",
			"EventManager.cpp.obj",
			"EventType.cpp.obj",
			"GlovePacketParser.cpp.obj",
			"HI5Glove.cpp.obj",
			"LocalDataReader.cpp.obj",
			"MotionCaptureAvatarComponent.cpp.obj",
			"MotionCaptureComponent.cpp.obj",
			"MotionCaptureFunctionLibrary.cpp.obj",
			"MotionCaptureHelper.cpp.obj",
			"MotionCaptureManager.cpp.obj",
			"MotionCaptureModule.cpp.obj",
			"MotionCaptureNetwork.cpp.obj",
			"MotionCaptureSpawner.cpp.obj",
			"NetworkManager.cpp.obj",
			"PacketParser.cpp.obj",
			"PluginLog.cpp.obj",
			"PNThreadingBase.cpp.obj",
			"PoseContainer.cpp.obj",
			"prop.cpp.obj",
			"UnrealXML.cpp.obj"
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		"Module.MotionCaptureRuntime.gen.cpp.obj": [
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			"BoneLists.gen.cpp.obj",
			"BoneMappingInfo.gen.cpp.obj",
			"BoneNameContainer.gen.cpp.obj",
			"BVHAsset.gen.cpp.obj",
			"CommonType.gen.cpp.obj",
			"GlovePacketParser.gen.cpp.obj",
			"LocalDataReader.gen.cpp.obj",
			"MotionCaptureAvatarComponent.gen.cpp.obj",
			"MotionCaptureComponent.gen.cpp.obj",
			"MotionCaptureFunctionLibrary.gen.cpp.obj",
			"MotionCaptureManager.gen.cpp.obj",
			"MotionCaptureNetwork.gen.cpp.obj",
			"MotionCaptureRuntime.init.gen.cpp.obj",
			"MotionCaptureSpawner.gen.cpp.obj",
			"PacketParser.gen.cpp.obj"
		]
	}
}