// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "MotionCaptureRuntime/Public/BoneMappingInfo.h"
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable : 4883)
#endif
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBoneMappingInfo() {}
// Cross Module References
	MOTIONCAPTURERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FBoneMappingInfo();
	UPackage* Z_Construct_UPackage__Script_MotionCaptureRuntime();
	MOTIONCAPTURERUNTIME_API UEnum* Z_Construct_UEnum_MotionCaptureRuntime_EMCBones();
	MOTIONCAPTURERUNTIME_API UClass* Z_Construct_UClass_UBoneMappingInfoWrapper_NoRegister();
	MOTIONCAPTURERUNTIME_API UClass* Z_Construct_UClass_UBoneMappingInfoWrapper();
	COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World();
	COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose();
	MOTIONCAPTURERUNTIME_API UEnum* Z_Construct_UEnum_MotionCaptureRuntime_EGloveMod();
	MOTIONCAPTURERUNTIME_API UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose();
	ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
// End Cross Module References
class UScriptStruct* FBoneMappingInfo::StaticStruct()
{
	static class UScriptStruct* Singleton = NULL;
	if (!Singleton)
	{
		extern MOTIONCAPTURERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FBoneMappingInfo_Hash();
		Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBoneMappingInfo, Z_Construct_UPackage__Script_MotionCaptureRuntime(), TEXT("BoneMappingInfo"), sizeof(FBoneMappingInfo), Get_Z_Construct_UScriptStruct_FBoneMappingInfo_Hash());
	}
	return Singleton;
}
template<> MOTIONCAPTURERUNTIME_API UScriptStruct* StaticStruct<FBoneMappingInfo>()
{
	return FBoneMappingInfo::StaticStruct();
}
static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBoneMappingInfo(FBoneMappingInfo::StaticStruct, TEXT("/Script/MotionCaptureRuntime"), TEXT("BoneMappingInfo"), false, nullptr, nullptr);
static struct FScriptStruct_MotionCaptureRuntime_StaticRegisterNativesFBoneMappingInfo
{
	FScriptStruct_MotionCaptureRuntime_StaticRegisterNativesFBoneMappingInfo()
	{
		UScriptStruct::DeferCppStructOps(FName(TEXT("BoneMappingInfo")),new UScriptStruct::TCppStructOps<FBoneMappingInfo>);
	}
} ScriptStruct_MotionCaptureRuntime_StaticRegisterNativesFBoneMappingInfo;
	struct Z_Construct_UScriptStruct_FBoneMappingInfo_Statics
	{
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
		static void* NewStructOps();
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CTName_MetaData[];
#endif
		static const UE4CodeGen_Private::FNamePropertyParams NewProp_CTName;
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PNID_MetaData[];
#endif
		static const UE4CodeGen_Private::FBytePropertyParams NewProp_PNID;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const UE4CodeGen_Private::FStructParams ReturnStructParams;
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::Struct_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	void* Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewStructOps()
	{
		return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBoneMappingInfo>();
	}
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_CTName_MetaData[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_CTName = { "CTName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBoneMappingInfo, CTName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_CTName_MetaData, ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_CTName_MetaData)) };
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_PNID_MetaData[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_PNID = { "PNID", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBoneMappingInfo, PNID), Z_Construct_UEnum_MotionCaptureRuntime_EMCBones, METADATA_PARAMS(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_PNID_MetaData, ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_PNID_MetaData)) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_CTName,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::NewProp_PNID,
	};
	const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::ReturnStructParams = {
		(UObject* (*)())Z_Construct_UPackage__Script_MotionCaptureRuntime,
		nullptr,
		&NewStructOps,
		"BoneMappingInfo",
		sizeof(FBoneMappingInfo),
		alignof(FBoneMappingInfo),
		Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::PropPointers,
		ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::PropPointers),
		RF_Public|RF_Transient|RF_MarkAsNative,
		EStructFlags(0x00000201),
		METADATA_PARAMS(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::Struct_MetaDataParams, ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::Struct_MetaDataParams))
	};
	UScriptStruct* Z_Construct_UScriptStruct_FBoneMappingInfo()
	{
#if WITH_HOT_RELOAD
		extern uint32 Get_Z_Construct_UScriptStruct_FBoneMappingInfo_Hash();
		UPackage* Outer = Z_Construct_UPackage__Script_MotionCaptureRuntime();
		static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BoneMappingInfo"), sizeof(FBoneMappingInfo), Get_Z_Construct_UScriptStruct_FBoneMappingInfo_Hash(), false);
#else
		static UScriptStruct* ReturnStruct = nullptr;
#endif
		if (!ReturnStruct)
		{
			UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBoneMappingInfo_Statics::ReturnStructParams);
		}
		return ReturnStruct;
	}
	uint32 Get_Z_Construct_UScriptStruct_FBoneMappingInfo_Hash() { return 2339091695U; }
	void UBoneMappingInfoWrapper::StaticRegisterNativesUBoneMappingInfoWrapper()
	{
		UClass* Class = UBoneMappingInfoWrapper::StaticClass();
		static const FNameNativePtrPair Funcs[] = {
			{ "BoneIndexOfEMCBone", &UBoneMappingInfoWrapper::execBoneIndexOfEMCBone },
			{ "BoneNameOfEMCBone", &UBoneMappingInfoWrapper::execBoneNameOfEMCBone },
			{ "LocalPose2World", &UBoneMappingInfoWrapper::execLocalPose2World },
			{ "LocalRefPose", &UBoneMappingInfoWrapper::execLocalRefPose },
			{ "PreEvaluatePose", &UBoneMappingInfoWrapper::execPreEvaluatePose },
			{ "WorldRefPose", &UBoneMappingInfoWrapper::execWorldRefPose },
		};
		FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, ARRAY_COUNT(Funcs));
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics
	{
		struct BoneMappingInfoWrapper_eventBoneIndexOfEMCBone_Parms
		{
			TEnumAsByte<EMCBones::Type> Bone;
			int32 Index;
		};
		static const UE4CodeGen_Private::FIntPropertyParams NewProp_Index;
		static const UE4CodeGen_Private::FBytePropertyParams NewProp_Bone;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
	const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventBoneIndexOfEMCBone_Parms, Index), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::NewProp_Bone = { "Bone", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventBoneIndexOfEMCBone_Parms, Bone), Z_Construct_UEnum_MotionCaptureRuntime_EMCBones, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::NewProp_Index,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::NewProp_Bone,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "BoneIndexOfEMCBone", sizeof(BoneMappingInfoWrapper_eventBoneIndexOfEMCBone_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics
	{
		struct BoneMappingInfoWrapper_eventBoneNameOfEMCBone_Parms
		{
			TEnumAsByte<EMCBones::Type> Bone;
			FName Name;
		};
		static const UE4CodeGen_Private::FNamePropertyParams NewProp_Name;
		static const UE4CodeGen_Private::FBytePropertyParams NewProp_Bone;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
	const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventBoneNameOfEMCBone_Parms, Name), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::NewProp_Bone = { "Bone", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventBoneNameOfEMCBone_Parms, Bone), Z_Construct_UEnum_MotionCaptureRuntime_EMCBones, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::NewProp_Name,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::NewProp_Bone,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "BoneNameOfEMCBone", sizeof(BoneMappingInfoWrapper_eventBoneNameOfEMCBone_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics
	{
		struct BoneMappingInfoWrapper_eventLocalPose2World_Parms
		{
			TArray<FTransform> LocalPose;
			TArray<FTransform> WorldPose;
		};
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldPose;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorldPose_Inner;
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LocalPose_MetaData[];
#endif
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LocalPose;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_LocalPose_Inner;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_WorldPose = { "WorldPose", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventLocalPose2World_Parms, WorldPose), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_WorldPose_Inner = { "WorldPose", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose = { "LocalPose", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventLocalPose2World_Parms, LocalPose), METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose_MetaData, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose_MetaData)) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose_Inner = { "LocalPose", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_WorldPose,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_WorldPose_Inner,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::NewProp_LocalPose_Inner,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "LocalPose2World", sizeof(BoneMappingInfoWrapper_eventLocalPose2World_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics
	{
		struct BoneMappingInfoWrapper_eventLocalRefPose_Parms
		{
			TArray<FTransform> ReturnValue;
		};
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[];
#endif
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventLocalRefPose_Parms, ReturnValue), METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue_MetaData, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue_MetaData)) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::NewProp_ReturnValue_Inner,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "LocalRefPose", sizeof(BoneMappingInfoWrapper_eventLocalRefPose_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics
	{
		struct BoneMappingInfoWrapper_eventPreEvaluatePose_Parms
		{
			EGloveMod Glove;
			FName AvatarName;
			TArray<FTransform> LocalPose;
			TArray<FTransform> WorldPose;
			bool ReturnValue;
		};
		static void NewProp_ReturnValue_SetBit(void* Obj);
		static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldPose;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorldPose_Inner;
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LocalPose;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_LocalPose_Inner;
		static const UE4CodeGen_Private::FNamePropertyParams NewProp_AvatarName;
		static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Glove;
		static const UE4CodeGen_Private::FBytePropertyParams NewProp_Glove_Underlying;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
	void Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_ReturnValue_SetBit(void* Obj)
	{
		((BoneMappingInfoWrapper_eventPreEvaluatePose_Parms*)Obj)->ReturnValue = 1;
	}
	const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms), &Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_WorldPose = { "WorldPose", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms, WorldPose), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_WorldPose_Inner = { "WorldPose", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_LocalPose = { "LocalPose", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms, LocalPose), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_LocalPose_Inner = { "LocalPose", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_AvatarName = { "AvatarName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms, AvatarName), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_Glove = { "Glove", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms, Glove), Z_Construct_UEnum_MotionCaptureRuntime_EGloveMod, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_Glove_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_ReturnValue,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_WorldPose,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_WorldPose_Inner,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_LocalPose,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_LocalPose_Inner,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_AvatarName,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_Glove,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::NewProp_Glove_Underlying,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "PreEvaluatePose", sizeof(BoneMappingInfoWrapper_eventPreEvaluatePose_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics
	{
		struct BoneMappingInfoWrapper_eventWorldRefPose_Parms
		{
			TArray<FTransform> ReturnValue;
		};
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[];
#endif
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue_MetaData[] = {
		{ "NativeConst", "" },
	};
#endif
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(BoneMappingInfoWrapper_eventWorldRefPose_Parms, ReturnValue), METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue_MetaData, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue_MetaData)) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::NewProp_ReturnValue_Inner,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::Function_MetaDataParams[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBoneMappingInfoWrapper, nullptr, "WorldRefPose", sizeof(BoneMappingInfoWrapper_eventWorldRefPose_Parms), Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	UClass* Z_Construct_UClass_UBoneMappingInfoWrapper_NoRegister()
	{
		return UBoneMappingInfoWrapper::StaticClass();
	}
	struct Z_Construct_UClass_UBoneMappingInfoWrapper_Statics
	{
		static UObject* (*const DependentSingletons[])();
		static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SkeletalMeshComp_MetaData[];
#endif
		static const UE4CodeGen_Private::FObjectPropertyParams NewProp_SkeletalMeshComp;
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BoneMap_MetaData[];
#endif
		static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BoneMap;
		static const UE4CodeGen_Private::FStructPropertyParams NewProp_BoneMap_Inner;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UE4CodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_UObject,
		(UObject* (*)())Z_Construct_UPackage__Script_MotionCaptureRuntime,
	};
	const FClassFunctionLinkInfo Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::FuncInfo[] = {
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneIndexOfEMCBone, "BoneIndexOfEMCBone" }, // 2760372652
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_BoneNameOfEMCBone, "BoneNameOfEMCBone" }, // 2322622221
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalPose2World, "LocalPose2World" }, // 3442596068
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_LocalRefPose, "LocalRefPose" }, // 3993993440
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_PreEvaluatePose, "PreEvaluatePose" }, // 1307662415
		{ &Z_Construct_UFunction_UBoneMappingInfoWrapper_WorldRefPose, "WorldRefPose" }, // 628330678
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::Class_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "IncludePath", "BoneMappingInfo.h" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
		{ "ObjectInitializerConstructorDeclared", "" },
	};
#endif
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_SkeletalMeshComp_MetaData[] = {
		{ "Category", "MotionCapture" },
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_SkeletalMeshComp = { "SkeletalMeshComp", nullptr, (EPropertyFlags)0x001000000008001d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UBoneMappingInfoWrapper, SkeletalMeshComp), Z_Construct_UClass_USkeletalMeshComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_SkeletalMeshComp_MetaData, ARRAY_COUNT(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_SkeletalMeshComp_MetaData)) };
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap_MetaData[] = {
		{ "Category", "MotionCapture" },
		{ "ModuleRelativePath", "Public/BoneMappingInfo.h" },
	};
#endif
	const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap = { "BoneMap", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UBoneMappingInfoWrapper, BoneMap), METADATA_PARAMS(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap_MetaData, ARRAY_COUNT(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap_MetaData)) };
	const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap_Inner = { "BoneMap", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBoneMappingInfo, METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_SkeletalMeshComp,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::NewProp_BoneMap_Inner,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UBoneMappingInfoWrapper>::IsAbstract,
	};
	const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::ClassParams = {
		&UBoneMappingInfoWrapper::StaticClass,
		nullptr,
		&StaticCppClassTypeInfo,
		DependentSingletons,
		FuncInfo,
		Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::PropPointers,
		nullptr,
		ARRAY_COUNT(DependentSingletons),
		ARRAY_COUNT(FuncInfo),
		ARRAY_COUNT(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::PropPointers),
		0,
		0x009000A0u,
		METADATA_PARAMS(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::Class_MetaDataParams, ARRAY_COUNT(Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::Class_MetaDataParams))
	};
	UClass* Z_Construct_UClass_UBoneMappingInfoWrapper()
	{
		static UClass* OuterClass = nullptr;
		if (!OuterClass)
		{
			UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UBoneMappingInfoWrapper_Statics::ClassParams);
		}
		return OuterClass;
	}
	IMPLEMENT_CLASS(UBoneMappingInfoWrapper, 697408202);
	template<> MOTIONCAPTURERUNTIME_API UClass* StaticClass<UBoneMappingInfoWrapper>()
	{
		return UBoneMappingInfoWrapper::StaticClass();
	}
	static FCompiledInDefer Z_CompiledInDefer_UClass_UBoneMappingInfoWrapper(Z_Construct_UClass_UBoneMappingInfoWrapper, &UBoneMappingInfoWrapper::StaticClass, TEXT("/Script/MotionCaptureRuntime"), TEXT("UBoneMappingInfoWrapper"), false, nullptr, nullptr, nullptr);
	DEFINE_VTABLE_PTR_HELPER_CTOR(UBoneMappingInfoWrapper);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#ifdef _MSC_VER
#pragma warning (pop)
#endif
