// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef MOTIONCAPTURERUNTIME_GlovePacketParser_generated_h
#error "GlovePacketParser.generated.h already included, missing '#pragma once' in GlovePacketParser.h"
#endif
#define MOTIONCAPTURERUNTIME_GlovePacketParser_generated_h

#define Hi5_Calibration_Plugins_MotionCapture_Source_MotionCaptureRuntime_Private_GlovePacketParser_h_16_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FGlovePacketHeader_Statics; \
	MOTIONCAPTURERUNTIME_API static class UScriptStruct* StaticStruct();


template<> MOTIONCAPTURERUNTIME_API UScriptStruct* StaticStruct<struct FGlovePacketHeader>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID Hi5_Calibration_Plugins_MotionCapture_Source_MotionCaptureRuntime_Private_GlovePacketParser_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
